▫️Tasks
Kill
exports['pedsense']:Task(Entity, 'Kill', Data or Target)Follow
exports['pedsense']:Task(Entity, 'Follow', Target) UnFollow
exports['pedsense']:Task(Entity, 'UnFollow') Data:
Name
Type
Description
Target
entity or source
The Player/Ped Targeted
Weapon
string
Name of Weapon ex: 'appistol'
Accuracy
number
How Accurate is the Ped
Who
table
List of Targets
Route
exports['pedsense']:Task(Entity, 'Route', Data or Target or Coords) Param 3
Name
Type
Description
Target
entity or source
Who the Ped Should Go To
Coords
vector4
Location to Go To
Data
table
See Below
Data:
Use Data To Route in a Checkpoint Style
Drive
Name
Type
Description
Vehicle
entity or string
Use Existing Vehicle or Spawn New One
Siren
boolean
Turn Vehicle Siren on
Destination
vector4
Where Vehicle Will Stop
Speed
number
How Fast the Car Drives
Style
string
See Config Driving Styles
Passenger
number
Ped Will Wait For this many passengers before moving on
Wait
number
How many seconds to wait before moving on
Custom
Create your own custom function
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